Using social technologies for social impact
I had not seen this particular game before, and it very cleverly took a realistic social change context, together with a wide variety of tactics and tools for interaction and social engagement. Of particular value was the ability to add new tools, and needless to say the requirement to balance budgets of costs and resources was a strong source of focus. Special thanks need to go to Drew and David – here is David who is normally behind the camera:
I was intrigued by the set of coloured objects that Amy brought into the room.
Eventually all became clear – they were to be flags, as demonstrated by Drew:
The way that there was a “simple” worksheet on a flip chart, each of the four sections being worked through in sequence, was elegant and efficient.
Andy Gibson gave a great introduction to the report, and I liked the way he read aloud a key section of the document straight off the screen.